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Comments and Results for 'Slitherlink 2610'

StateTypeTitleSizePlayedAvg timeRating (#users)YoursYour bestPublishedExpires
UnplayedSlitherlinkSlitherlink 261013x9559:25Moderate (32)Subscribers only24th Jul-
Show full chart rankings for Slitherlink 2610
Your puzzle statistics First solution time distribution Overall puzzle statistics
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Slowest 10% not shown
0:00
12:23

Solution time without 'show wrong'
Slowest 10% not shown
0:00
12:00

Unaided first solution time
Slowest 10% not shown
0:00
12:00
Completed by46 users
Best time without any aid2:32 by Gigfy44
Average solve time with no or minor aid7:15
Average solve time with no aid7:14
Average difficulty rating - all players2.4/10.0
Average difficulty rating - no aid2.8/10.0
Average difficulty rating - minor aid5.5/10.0
Average difficulty rating - major aid2.5/10.0
Average difficulty rating - show wrong or
multiple sessions
1.6/10.0
3 comments (Add new comment)
Posted 24th Jul 2026 at 12:08
NtroP Daily subscriber Rated puzzle: Easy Completion time: 5:41
Warning: spoilers!

I ended up doing a hell of a lot of work in the top-right corner by using the only 1 valid solution identity to rule out scenarios where paths could be extended/rerouted ambiguously. I think I missed the intended method with the 1s on the left (and caught it later). I do wonder which method is intended - it certainly didn't feel like mine was!

Posted 24th Jul 2026 at 20:20
kegworth Daily subscriber Rated puzzle: Easy Completion time: 6:57
Very easy second time around - strangely no problems in the top right corner !
Posted 25th Jul 2026 at 06:18
winterer Daily subscriber Rated puzzle: Easy Best completion time: 2:55 Time on first attempt: 3:05
More spoilers (in answer to NtroP)...

Both of these areas get settled towards the end.

The top left corner gets decided by the cluster of 2s above the 0 on the right. In the end, _two_ strands must enter the top left area to close the loop, one of which must come from the cluster of 2s. No need for a lot of guesswork.

The 1s on the left are also decided by their nearby cluster of 2s. A cascade of chevrons towards the lower right is not possible, which settles the 1s.

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Key

  • A yellow/light blue highlight in the time distribution charts highlights your time, where relevant.
  • Rating scores out of 10.0 show the average difficulty rating chosen by users, where 1.0 is "Easy" and 10.0 is "Hard".
  • If a puzzle is opened more than once, including by loading from a saved position, then this is potentially a significant aid so it is listed as being completed with 'multiple sessions' for the purpose of the best time/average rating displays above.
  • Minor aid is defined as no more than one use of 'Check solution' when incomplete and/or no more than one use of 'Check solution' when wrong; and/or using highlighting aids (show repeated digits, show broken inequalities and show valid/invalid placements [slitherlink] only). Major aid is any and all other use of the solving aids except for 'show wrong'.

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