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Sudoku Xtra magazine, written by Gareth Moore
Sudoku Xtra 8

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Comments and Results for 'Kakuro Easy 78'

StateTypeTitleSizePlayedAvg timeRating (#users)YoursYour bestPublishedExpires
UnplayedKakuroKakuro Easy 788x85863:191.4 (368)--09/03/1023/03/10
Your puzzle statistics First solution time distribution Overall puzzle statistics
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Slowest 10% not shown
0:00
5:17

Unaided first solution time
Slowest 10% not shown
0:00
4:42
Completed by479 users
Best first time0:38 by RGedd
Best first time without 'Show wrong'0:38 by RGedd
Best first time without any aids0:40 by jessamyn
Average rating - solved & no aids1.4
Average solve time without aids2:48
7 comments (Add new comment)
Posted 11/03/10 at 18:13
rhopf1 Rated puzzle: 1 Completion time: 4:03 Used 'check puzzle' when incorrect
Multiple Solutions
Posted 11/03/10 at 19:09
Last edited by gareth on 11/03/10 at 19:09
gareth Rated puzzle: 2 Completion time: 1:15
Every puzzle on PuzzleMix has only one, unique solution which can be reached via reasonable logical deduction.

You can't repeat a digit in the answer to any given clue in Kakuro. Use the solving aids on the right-hand side to highlight any repeated digits or invalid totals.

Gareth, puzzlemix.

Posted 11/03/10 at 19:18
estradense Completion time: 3:31 Used 'show wrong moves'
ok
Posted 12/03/10 at 19:15
kocos Rated puzzle: 2 Completion time: 2:38
What about using the fact, that the solution is unique while solving the puzzle? Is this considered a valid 'move'? Not in Kakuro esspecially but in any kind of puzzle (which can't have multiple solutions).
Posted 12/03/10 at 20:10
gareth Rated puzzle: 2 Completion time: 1:15
A valid move is whatever you want to use to get from the start to the end. :)

Using uniqueness is definitely a tactic some solvers use - in certain puzzles it is very often helpful, such as in loop-drawing puzzles like Slitherlink. It also pops up in Kakuro from time to time, although in Sudoku it's not quite so common.

However personally I don't like to use uniqueness when solving - I like to get to the end the way the person who created the puzzle intended. (Of course, when creating puzzles you can't use uniqueness because you don't actually know that the puzzle is unique yet... :) )

Gareth, puzzlemix

Posted 14/03/10 at 11:45
IloveJapanesePuzzles Best completion time: 3:00 Time on first attempt: 5:32 Used 'show wrong moves' Used 'check puzzle' when incorrect
Not so bad. Difficult at first but than easy
Posted 15/03/10 at 19:29
Michael128 Completion time: 5:50 Used 'auto remove' Used 'check puzzle' when incorrect
simple
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